Venom CoLab is an immersive five-day digital experience designed for students in grades 6-9. In this collaborative adventure, students form teams of four scientists, tackling the challenge of developing treatments for one of four medical conditions inspired by the venom of snails, snakes, sea anemones, and scorpions.

As the director of design for this project, I led the creation of all visuals and interaction designs. I crafted comprehensive style guides and artwork that enhanced the learning experience, collaborating closely with educators, scientists, developers, 3D artists, and video editors to deliver a project that is both visually striking and impactful for students.